Showing posts with label stone giant. Show all posts
Showing posts with label stone giant. Show all posts

Monday, April 18, 2011

Stone Giant DirectX 11 Demo


One of the most captivating DirectX 11 demos, Stone Giant shows how tessellation can be used to create scenes and characters of almost unlimited detail.


Stone Giant is based on a new graphics engine developed by BitSquid, a startup founded from the veteran developers at Grin. The engine is multiplatform by design, but on the PC, the developers focused on DirectX 11 to take advantage of key features like tessellation and DirectCompute.