And why?
Well, I re-enabled the game's v-sync option to cap the framerate at 30 fps!!!
If I allow the game to run at 60 fps with the in-game v-sync option disabled and v-sync forced via the driver or D3DOverrider then every time I open a chest or dig for treasure then the framerate plummets to 20 fps from 60 fps and I have to press START twice to fix it.
Whatever the bug is it doesn't seem to like being forced to 60 fps but it seems at 30 fps. Sure, the game feels a little laggy and unresponsive and the smoothness you get from 60 fps is gone but at least the game is playable. For now I'll leave v-sync on in-game until the developers patch the game (somehow though, I don't think they will...)
Anyway, lowering water quality helped at most scenes alot, not sure why. Here is the options and some screens with this settings.








for mouse , yes its awkward if u dont configure for ur mouse. i used MarkC_Windows7_MouseFix , mouse sens ingame middle, no accelaration. my mouse is a4tech 740k @1600dpi (max 3600 i think). Same mouse problems was in the last assassin's creed game also. But Fable 3 is way better with mouse than AC2 Brotherhood
And for game colors, ingame gamma to lowest, and digital vibtance to %70 did the work.
using latest beta 275.27, used D3DOverrider for vsync
especially this area , if u dont lower water quality, fps goes to 20s 30s

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